Rome 2 total war most op faction
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Gifting lands to the Pope can have considerable benefits, as crusades to the East are common, meaning crusading factions are going to send armies on a Crusade, and thus, leaving their home lands more vulnerable to attacks, as well as potentially taking the papacy directly out of Europe if Rome is taken. In this case, it is very likely that Turkey and Egypt will attack the crusading faction if the Holy lands have being taken. A territory that is far away from a faction's territory, usually means, that it is likely to be attacked by other factions. Their general power can be magnified by a player however, if a crusading player lacked the funds to hold onto the taken territories, they can be gifted to the papacy. They also have a lack of generals to lead their forces meaning assassination is ideal for weakening the faction. Their military forces are comprised of units very similar to Italian city states such as Milan and Venice with a few powerful special papal units, overall they seem to rarely deploy sufficient cavalry forces and their infantry can be beaten with standard tactical maneuvers such as flanking and hit and run attacks if an infantry melee is not desired or advisable. For Islamic nations, a good diplomatic relationship with the pope can turn crusades away from their settlements. Militarily, the Papal States are usually weak, but no faction in the game can afford a negative papal relationship early on. Increasing relations with the papal state faction also leads to a direct increase in standings with the pope. The same principle occurs if a good relationship is gained with the current pope. This can make gaining trade rights, alliances and so forth considerably easier as well as making requests to crusade more likely to succeed. Players can have a member of their faction elected as the Pope, making a former cardinal of their faction the faction leader of the papacy. The leader of the hostile faction, if Catholic, also becomes excommunicated, causing considerable internal dissent and loyalty problems. A war with the Papal States is very costly as the Papal States can quickly bring large numbers of Catholic factions to its aid. Requests to cease hostilities with a certain faction are common failing to heed these results in decreased favour with the Papal States. The Papal States have considerable influence during a campaign by launching crusades against non-catholic factions, calling inquisitions and also causing problems during wars between two catholic factions. If a faction turns the Pope down he simply asks another faction. This request is rarely turned down as it gives significant favour from the Pope, and rejection often causes a negative relationship with the papacy to follow. The Papal States can never truly be destroyed unless the entire map has been conquered this is because it simply requests a new homeland territory from one of the Catholic factions every time they lose their region.
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The faction has some unique characteristics: it is led by the Pope, giving it considerable influence over Catholic factions.